8 articles Articles posted in tools

10 Steps to Prototyping with POP

Over the years I’ve spent a not inconsiderable amount of time helping to choreograph enormous, complicated, expensive systems so that specific groups of human beings can derive benefit from them. And whether the end product of those efforts was a multistory building or an app running on a mobile device, one of the best ways to figure out how all the parts and pieces should fit together has been to build a tiny, simple, cheap …

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Air Display : Turning your iPad into a second monitor

One of the most frustrating things for me is working without my large 27″ cinema display that I’ve grown so accustom to. I press my face right up to the screen to move things pixel by pixel. When I’m traveling or just feel like getting away from my desk for a bit, my working screen space decreases to a really sad state of my 15″ laptop with my tools taking up 30-40% of the area. …

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Testing with Plunk

Every once in a while I find myself engaged in heated (yet consummately professional) arguments over the design and functionality of app screens with interested parties. These arguments, while occasionally contentious, almost never involve the involuntary stomping of a frustrated foot, the unfettered deployment of the f-bomb, or the weaponization of a shoe. Oh, and just so we’re clear: I win ALL the arguments. Many of these “friendly discussions” stem from uncertainty about how users …

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The Reviews are In

Imagine this scenario: you are part of a small group of focused, perhaps even talented people. Your group somehow gathers together the wherewithal to build an app for a specific purpose that is directed at a specific audience. You are constrained by time, budget, brand guidelines, client demands, the need to sleep or eat, and gravity. Despite setbacks, miscommunication, user-testing mishaps, and changes of direction, you persevere. One day, after a few months of solid …

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Field Test prototyping app: Turning images into mobile prototypes

I’ve previously mentioned Field Test in my big list of UI/UX links. I’ve gotten really familiar with it after relying heavily on it for the last project I just finished. This prototyping tool worked best for me because the support of gestures and the ability to build both iPhone and iPad prototypes. (It also supports some Android and Windows 8.) Field Test out of beta now, so anyone can get an account. I highly recommend …

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Experiments with Samsung TecTiles

On one corner of my desk, a small white sticker not much bigger than a quarter clings like a limpet. Square in shape with rounded corners, this sticker is not your typical Lisa Frank decoration emblazoned with glitter, rainbows and unicorns (although that would be cool). This sticker is all business. It’s rare that I actually affix a sticker to any type of surface. Peeling off the backing and placing a sticker somewhere usually means …

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The Siren Call of a Nexus 7

My Nexus 7 started as an impulse purchase and ended up a guilty pleasure. Ever since the tablet arrived in a box on my doorstep I’ve been cheating on my iPad like someone on an overly-prescriptive fad diet would sneak half a bag of Cheetos at three in the morning. It all started back in June when I stumbled across a video interview in which Matias Duarte, wearing a shirt at once profoundly tacky and …

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Links to all the great UI UX mobile app resources that I use

This will be an on going list of links/resources I have found that have helped me learn how to be a great mobile app UI designer (but of course I’m still learning). I’ve had trouble finding resources that are just about mobile app design (opposed to mobile web) as it’s still a growing field of design, so I thought I would put this out there for people like me. I feel like I’ve been hording …

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